Module: Mesa
Branch: master
Commit: bdcbe7c76bba3171f4f4c30b29e21f58c9a62856
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=bdcbe7c76bba3171f4f4c30b29e21f58c9a62856

Author: Dave Airlie <[email protected]>
Date:   Tue Jan 31 05:30:26 2017 +1000

radv: add sample mask input support

Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>

---

 src/amd/common/ac_nir_to_llvm.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index ca1416d..0cc5810 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -99,6 +99,7 @@ struct nir_to_llvm_context {
        LLVMValueRef linear_sample, linear_center, linear_centroid;
        LLVMValueRef front_face;
        LLVMValueRef ancillary;
+       LLVMValueRef sample_coverage;
        LLVMValueRef frag_pos[4];
 
        LLVMBasicBlockRef continue_block;
@@ -532,7 +533,7 @@ static void create_function(struct nir_to_llvm_context *ctx)
                arg_types[arg_idx++] = ctx->f32;  /* pos w float */
                arg_types[arg_idx++] = ctx->i32;  /* front face */
                arg_types[arg_idx++] = ctx->i32;  /* ancillary */
-               arg_types[arg_idx++] = ctx->f32;  /* sample coverage */
+               arg_types[arg_idx++] = ctx->i32;  /* sample coverage */
                arg_types[arg_idx++] = ctx->i32;  /* fixed pt */
                break;
        default:
@@ -659,6 +660,7 @@ static void create_function(struct nir_to_llvm_context *ctx)
                ctx->frag_pos[3] = LLVMGetParam(ctx->main_function, arg_idx++);
                ctx->front_face = LLVMGetParam(ctx->main_function, arg_idx++);
                ctx->ancillary = LLVMGetParam(ctx->main_function, arg_idx++);
+               ctx->sample_coverage = LLVMGetParam(ctx->main_function, 
arg_idx++);
                break;
        default:
                unreachable("Shader stage not implemented");
@@ -3115,6 +3117,9 @@ static void visit_intrinsic(struct nir_to_llvm_context 
*ctx,
                ctx->shader_info->fs.force_persample = true;
                result = load_sample_pos(ctx);
                break;
+       case nir_intrinsic_load_sample_mask_in:
+               result = ctx->sample_coverage;
+               break;
        case nir_intrinsic_load_front_face:
                result = ctx->front_face;
                break;

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