Module: Mesa
Branch: master
Commit: 20234cfe3a204eda5abb4ed757ae775e82619ba7
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=20234cfe3a204eda5abb4ed757ae775e82619ba7

Author: Timothy Arceri <[email protected]>
Date:   Fri Mar  3 16:59:48 2017 +1100

st/mesa: don't propagate uniforms when restoring from cache

We will have already loaded the uniforms when the parameter list
was restored from cache.

Reviewed-by: Marek Olšák <[email protected]>

---

 src/mesa/program/ir_to_mesa.cpp            | 14 +++++++++-----
 src/mesa/program/ir_to_mesa.h              |  3 ++-
 src/mesa/state_tracker/st_glsl_to_nir.cpp  |  3 ++-
 src/mesa/state_tracker/st_glsl_to_tgsi.cpp |  3 ++-
 src/mesa/state_tracker/st_shader_cache.c   |  3 ++-
 5 files changed, 17 insertions(+), 9 deletions(-)

diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index a4f61ac..3898cb8 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2532,7 +2532,8 @@ _mesa_generate_parameters_list_for_uniforms(struct 
gl_shader_program
 void
 _mesa_associate_uniform_storage(struct gl_context *ctx,
                                struct gl_shader_program *shader_program,
-                               struct gl_program_parameter_list *params)
+                                struct gl_program_parameter_list *params,
+                                bool propagate_to_storage)
 {
    /* After adding each uniform to the parameter list, connect the storage for
     * the parameter with the tracking structure used by the API for the
@@ -2622,9 +2623,11 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
          * data from the linker's backing store.  This will cause values from
          * initializers in the source code to be copied over.
          */
-        _mesa_propagate_uniforms_to_driver_storage(storage,
-                                                   0,
-                                                   MAX2(1, 
storage->array_elements));
+         if (propagate_to_storage) {
+            unsigned array_elements = MAX2(1, storage->array_elements);
+            _mesa_propagate_uniforms_to_driver_storage(storage, 0,
+                                                       array_elements);
+         }
 
         last_location = location;
       }
@@ -2984,7 +2987,8 @@ get_mesa_program(struct gl_context *ctx,
     * prog->ParameterValues to get reallocated (e.g., anything that adds a
     * program constant) has to happen before creating this linkage.
     */
-   _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters);
+   _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters,
+                                   true);
    if (!shader_program->data->LinkStatus) {
       goto fail_exit;
    }
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index be45ba0..c46d090 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -45,7 +45,8 @@ _mesa_generate_parameters_list_for_uniforms(struct 
gl_shader_program
 void
 _mesa_associate_uniform_storage(struct gl_context *ctx,
                                struct gl_shader_program *shader_program,
-                               struct gl_program_parameter_list *params);
+                                struct gl_program_parameter_list *params,
+                                bool propagate_to_storage);
 
 #ifdef __cplusplus
 }
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp 
b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 60d101c..674ccd0 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -426,7 +426,8 @@ st_nir_get_mesa_program(struct gl_context *ctx,
     * prog->ParameterValues to get reallocated (e.g., anything that adds a
     * program constant) has to happen before creating this linkage.
     */
-   _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters);
+   _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters,
+                                   true);
 
    struct st_vertex_program *stvp;
    struct st_fragment_program *stfp;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index af41bdb..0757d14 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6770,7 +6770,8 @@ get_mesa_program_tgsi(struct gl_context *ctx,
     * prog->ParameterValues to get reallocated (e.g., anything that adds a
     * program constant) has to happen before creating this linkage.
     */
-   _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters);
+   _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters,
+                                   true);
    if (!shader_program->data->LinkStatus) {
       free_glsl_to_tgsi_visitor(v);
       _mesa_reference_program(ctx, &shader->Program, NULL);
diff --git a/src/mesa/state_tracker/st_shader_cache.c 
b/src/mesa/state_tracker/st_shader_cache.c
index fba4b0a..f22380c 100644
--- a/src/mesa/state_tracker/st_shader_cache.c
+++ b/src/mesa/state_tracker/st_shader_cache.c
@@ -379,7 +379,8 @@ st_load_tgsi_from_disk_cache(struct gl_context *ctx,
          }
 
          st_set_prog_affected_state_flags(glprog);
-         _mesa_associate_uniform_storage(ctx, prog, glprog->Parameters);
+         _mesa_associate_uniform_storage(ctx, prog, glprog->Parameters,
+                                         false);
 
          free(buffer);
       } else {

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