Module: Mesa Branch: master Commit: 1488d079cb5dd625881204677fde9bf34f185c78 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1488d079cb5dd625881204677fde9bf34f185c78
Author: Jason Ekstrand <[email protected]> Date: Tue Mar 7 09:14:34 2017 -0800 anv: Remove a pointless finishme We've been supporting multiple shaders per module for some time now. Reviewed-by: Lionel Landwerlin <[email protected]> --- src/intel/vulkan/anv_pipeline.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 64e409b..0db9f68 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -93,10 +93,6 @@ anv_shader_compile_to_nir(struct anv_device *device, gl_shader_stage stage, const VkSpecializationInfo *spec_info) { - if (strcmp(entrypoint_name, "main") != 0) { - anv_finishme("Multiple shaders per module not really supported"); - } - const struct brw_compiler *compiler = device->instance->physicalDevice.compiler; const nir_shader_compiler_options *nir_options = _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
