Module: Mesa Branch: master Commit: 7f47c31f8cd0a7cc95f152cbc13cc8bec018b0ec URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7f47c31f8cd0a7cc95f152cbc13cc8bec018b0ec
Author: Samuel Pitoiset <[email protected]> Date: Wed Jun 21 10:01:55 2017 +0200 mesa: fix using texture id 0 with VDPAURegisterSurfaceNV() Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> --- src/mesa/main/vdpau.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/vdpau.c b/src/mesa/main/vdpau.c index 44be3a3744..051071beb5 100644 --- a/src/mesa/main/vdpau.c +++ b/src/mesa/main/vdpau.c @@ -145,11 +145,11 @@ register_surface(struct gl_context *ctx, GLboolean isOutput, surf->output = isOutput; for (i = 0; i < numTextureNames; ++i) { struct gl_texture_object *tex; - tex = _mesa_lookup_texture(ctx, textureNames[i]); + + tex = _mesa_lookup_texture_err(ctx, textureNames[i], + "VDPAURegisterSurfaceNV"); if (tex == NULL) { free(surf); - _mesa_error(ctx, GL_INVALID_OPERATION, - "VDPAURegisterSurfaceNV(texture ID not found)"); return (GLintptr)NULL; } _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
