Module: Mesa Branch: master Commit: 0715b3c2eead0c31986e737a62d555fcb345ebda URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0715b3c2eead0c31986e737a62d555fcb345ebda
Author: Marek Olšák <[email protected]> Date: Thu Jun 22 01:26:54 2017 +0200 drirc: whitelist glthread for a few games Performance deltas: Alien Isolation: +17% (it varies depending on the location) Borderlands 2: +50% (it varies depending on the location) BioShock Infinite: +76% (benchmark) Civilization 6: +20% (benchmark) Reviewed-by: Timothy Arceri <[email protected]> --- src/mesa/drivers/dri/common/drirc | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index 494d768312..69b735ce70 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -159,6 +159,22 @@ TODO: document the other workarounds. <application name="The Witcher 2" executable="witcher2"> <option name="glsl_correct_derivatives_after_discard" value="true"/> </application> + + <!-- The GL thread whitelist is below, workarounds are above. + Keep it that way. --> + + <application name="Alien Isolation" executable="AlienIsolation"> + <option name="mesa_glthread" value="true"/> + </application> + <application name="Civilization 6" executable="Civ6"> + <option name="mesa_glthread" value="true"/> + </application> + <application name="BioShock Infinite" executable="bioshock.i386"> + <option name="mesa_glthread" value="true"/> + </application> + <application name="Borderlands 2" executable="Borderlands2"> + <option name="mesa_glthread" value="true"/> + </application> </device> <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.--> <device driver="vmwgfx"> _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
