Module: Mesa Branch: master Commit: 30b72f41267c7359e1809d2874c76effe661049b URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=30b72f41267c7359e1809d2874c76effe661049b
Author: Matt Turner <[email protected]> Date: Thu Jun 22 12:21:52 2017 -0700 i965/vec4: Lower ARB_shader_group_vote intrinsics I don't expect anyone is going to care about using this in vec4 programs (vertex/tessellation/geometry on Gen6/7), no one has come up with a good way to implement it much less test it. Reviewed-by: Kenneth Graunke <[email protected]> --- src/intel/compiler/brw_compiler.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/intel/compiler/brw_compiler.c b/src/intel/compiler/brw_compiler.c index f31f29d2ad..397c8cccf9 100644 --- a/src/intel/compiler/brw_compiler.c +++ b/src/intel/compiler/brw_compiler.c @@ -78,6 +78,7 @@ static const struct nir_shader_compiler_options vector_nir_options = { .lower_unpack_unorm_2x16 = true, .lower_extract_byte = true, .lower_extract_word = true, + .lower_vote_trivial = true, .max_unroll_iterations = 32, }; _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
