Module: Mesa Branch: master Commit: ffaf4d608a19cf891036de193489c2f6aecb1b23 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ffaf4d608a19cf891036de193489c2f6aecb1b23
Author: Bas Nieuwenhuizen <[email protected]> Date: Thu Oct 19 23:28:25 2017 +0200 radv: Enable tessellation shaders for GFX9. It mostly works now. Reviewed-by: Dave Airlie <[email protected]> --- src/amd/vulkan/radv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 7f306db5c4..125498809e 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -429,7 +429,7 @@ void radv_GetPhysicalDeviceFeatures( .imageCubeArray = true, .independentBlend = true, .geometryShader = !is_gfx9, - .tessellationShader = !is_gfx9, + .tessellationShader = true, .sampleRateShading = true, .dualSrcBlend = true, .logicOp = true, _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
