Module: Mesa
Branch: master
Commit: ffaf4d608a19cf891036de193489c2f6aecb1b23
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=ffaf4d608a19cf891036de193489c2f6aecb1b23

Author: Bas Nieuwenhuizen <[email protected]>
Date:   Thu Oct 19 23:28:25 2017 +0200

radv: Enable tessellation shaders for  GFX9.

It mostly works now.

Reviewed-by: Dave Airlie <[email protected]>

---

 src/amd/vulkan/radv_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 7f306db5c4..125498809e 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -429,7 +429,7 @@ void radv_GetPhysicalDeviceFeatures(
                .imageCubeArray                           = true,
                .independentBlend                         = true,
                .geometryShader                           = !is_gfx9,
-               .tessellationShader                       = !is_gfx9,
+               .tessellationShader                       = true,
                .sampleRateShading                        = true,
                .dualSrcBlend                             = true,
                .logicOp                                  = true,

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