Module: Mesa Branch: master Commit: c9c4f0b7226b1838c797f9257389c5284be401d9 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c9c4f0b7226b1838c797f9257389c5284be401d9
Author: Dave Airlie <[email protected]> Date: Fri Feb 2 17:07:20 2018 +1000 r600/images: set offset for compute shaders with number of declared samplers for frag shaders we get a value in the key, I expect I need to make compute work better Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]> --- src/gallium/drivers/r600/r600_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 08bc148479..4aaa3621d7 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -3247,7 +3247,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, break; case PIPE_SHADER_COMPUTE: shader->rat_base = 0; - shader->image_size_const_offset = 0; + shader->image_size_const_offset = ctx.info.file_count[TGSI_FILE_SAMPLER]; break; default: break; _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
