Module: Mesa Branch: master Commit: afd1e9be1714eb95c3b797becb15bebaad9e6646 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=afd1e9be1714eb95c3b797becb15bebaad9e6646
Author: Roland Scheidegger <srol...@vmware.com> Date: Wed Feb 7 05:03:42 2018 +0100 u_simple_shaders: fix mask handling in util_make_fragment_tex_shader_writemask The writemask handling was busted, since writing defaults to output meant they got overwritten by the tex sampling anyway. Albeit the affected components were undefined, so maybe with some luck it still would have worked with some drivers - if not could as well kill it... (This would have affected u_blitter but not u_blit since the latter always used xyzw mask.) Reviewed-by: Brian Paul <bri...@vmware.com> --- src/gallium/auxiliary/util/u_simple_shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 967954596b..a301c05762 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -275,7 +275,7 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, if (writemask != TGSI_WRITEMASK_XYZW) { struct ureg_src imm = ureg_imm4f( ureg, 0, 0, 0, 1 ); - ureg_MOV( ureg, out, imm ); + ureg_MOV(ureg, temp, imm); } if (tex_target == TGSI_TEXTURE_BUFFER) _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-commit