Module: Mesa
Branch: 18.1
Commit: 421aedcc5932d2dc23fb18b721d1bbb2180c02d2
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=421aedcc5932d2dc23fb18b721d1bbb2180c02d2

Author: Brian Paul <[email protected]>
Date:   Thu May 10 09:24:20 2018 -0600

mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT

Since size can be 3, 4 or GL_BGRA we need to keep these glGet types
as TYPE_INT, not TYPE_UBYTE.

Fixes: d07466fe18522 ("mesa: fix glGetInteger/Float/etc queries for
vertex arrays attribs")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106462
cc: [email protected]
Reviewed-by: Mathias Fröhlich <[email protected]>

(cherry picked from commit e4211b36bba4acde3e56ce1e22b12759e820a241)

---

 src/mesa/main/get_hash_params.py | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 62245693e7..4af12d4309 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -219,7 +219,7 @@ descriptor=[
   [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_NORMAL].Type), 
NO_EXTRA" ],
   [ "NORMAL_ARRAY_STRIDE", 
"ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
   [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), 
NO_EXTRA" ],
-  [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ],
+  [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
   [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR0].Type), 
NO_EXTRA" ],
   [ "COLOR_ARRAY_STRIDE", 
"ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct 
gl_array_attributes, Enabled), NO_EXTRA" ],
@@ -812,7 +812,7 @@ descriptor=[
   [ "SECONDARY_COLOR_ARRAY", 
"ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
   [ "SECONDARY_COLOR_ARRAY_TYPE", 
"ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
   [ "SECONDARY_COLOR_ARRAY_STRIDE", 
"ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
-  [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
 
 # GL_EXT_fog_coord
   [ "CURRENT_FOG_COORDINATE", 
"CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],

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