Module: Mesa Branch: master Commit: 6211799aff761282d07b0ce3efde88e67caeb04a URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6211799aff761282d07b0ce3efde88e67caeb04a
Author: Samuel Pitoiset <[email protected]> Date: Thu May 17 09:56:48 2018 +0200 radv: remove the radv_finishme() when compiling shaders Having an entrypoint different than "main" doesn't mean we have multiple shaders per module. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> --- src/amd/vulkan/radv_shader.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 1968758a39..7589d9c88a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -163,10 +163,6 @@ radv_shader_compile_to_nir(struct radv_device *device, const VkSpecializationInfo *spec_info, const VkPipelineCreateFlags flags) { - if (strcmp(entrypoint_name, "main") != 0) { - radv_finishme("Multiple shaders per module not really supported"); - } - nir_shader *nir; nir_function *entry_point; if (module->nir) { _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
