Module: Mesa Branch: master Commit: 39063334d3e33d3a59760abc856e018cfd4e3583 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=39063334d3e33d3a59760abc856e018cfd4e3583
Author: Timothy Arceri <[email protected]> Date: Wed Jul 4 10:38:17 2018 +1000 util/drirc: turn on force_glsl_extensions_warn for No Mans Sky The game forgets to enable multiple extensions in its shaders, one of those extesions is EXT_texture_array. But enabling this config entry fixes at least one other rendering issue that enabling EXT_texture_array on its own doesn't fix. Reviewed-by: Marek Olšák <[email protected]> --- src/util/drirc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/drirc b/src/util/drirc index 7f91035ae8..8ece875e34 100644 --- a/src/util/drirc +++ b/src/util/drirc @@ -181,6 +181,10 @@ TODO: document the other workarounds. <option name="allow_glsl_relaxed_es" value="true"/> </application> + <application name="No Mans Sky" executable="NMS.exe"> + <option name="force_glsl_extensions_warn" value="true" /> + </application> + <!-- The GL thread whitelist is below, workarounds are above. Keep it that way. --> _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
