Module: Mesa Branch: refs/keep-around/1a8501a9ddfff6c3eab47046e0e8a9dc17492bf0 Commit: 1a8501a9ddfff6c3eab47046e0e8a9dc17492bf0 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1a8501a9ddfff6c3eab47046e0e8a9dc17492bf0
Author: Bas Nieuwenhuizen <[email protected]> Date: Mon Jun 18 16:29:16 2018 +0200 ac/surface: Set compressZ for stencil-only surfaces. We HTILE compress stencil-only surfaces too. CC: 18.1 <[email protected]> Reviewed-by: Marek Olšák <[email protected]> --- src/amd/common/ac_surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c index 6600ff6b7e..618b755afc 100644 --- a/src/amd/common/ac_surface.c +++ b/src/amd/common/ac_surface.c @@ -670,7 +670,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib, config->info.levels == 1); AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0; - AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth; + AddrSurfInfoIn.flags.compressZ = !!(surf->flags & RADEON_SURF_Z_OR_SBUFFER); /* On CI/VI, the DB uses the same pitch and tile mode (except tilesplit) * for Z and stencil. This can cause a number of problems which we work _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
