Module: Mesa
Branch: master
Commit: 229836fb379eea6fb34c31410203082e822f3213
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=229836fb379eea6fb34c31410203082e822f3213

Author: Eric Anholt <[email protected]>
Date:   Mon Jul 16 13:57:03 2018 -0700

v3d: Disable shader-db cycle estimates until we sort out TMU estimates.

I keep having to ignore these shader-db changes since I don't trust them,
so just disable the reports entirely.

---

 src/broadcom/compiler/vir_to_qpu.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/broadcom/compiler/vir_to_qpu.c 
b/src/broadcom/compiler/vir_to_qpu.c
index 83b1936cbd..2c0349bb3b 100644
--- a/src/broadcom/compiler/vir_to_qpu.c
+++ b/src/broadcom/compiler/vir_to_qpu.c
@@ -405,7 +405,10 @@ v3d_vir_to_qpu(struct v3d_compile *c, struct qpu_reg 
*temp_registers)
                         c->qpu_inst_count);
         }
 
-        if (V3D_DEBUG & V3D_DEBUG_SHADERDB) {
+        /* The QPU cycle estimates are pretty broken (see waddr_latency()), so
+         * don't report them for now.
+         */
+        if (false) {
                 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d estimated 
cycles\n",
                         vir_get_stage_name(c),
                         c->program_id, c->variant_id,

_______________________________________________
mesa-commit mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-commit

Reply via email to