Module: Mesa
Branch: master
Commit: 1fe7cbdf05b90034577dac4e4aa6157031d80521
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=1fe7cbdf05b90034577dac4e4aa6157031d80521

Author: Juan A. Suarez Romero <[email protected]>
Date:   Mon Jun  4 10:22:49 2018 +0000

wayland/egl: initialize window surface size to window size

When creating a windows surface with eglCreateWindowSurface(), the
width and height returned by eglQuerySurface(EGL_{WIDTH,HEIGHT}) is
invalid until buffers are updated (like calling glClear()).

But according to EGL 1.5 spec, section 3.5.6 ("Surface Attributes"):

  "Querying EGL_WIDTH and EGL_HEIGHT returns respectively the width and
   height, in pixels, of the surface. For a window or pixmap surface,
   these values are initially equal to the width and height of the
   native window or pixmap with respect to which the surface was
   created"

This fixes dEQP-EGL.functional.color_clears.* CTS tests

v2:
- Do not modify attached_{width,height} (Daniel)
- Do not update size on resizing window (Brendan)

CC: Daniel Stone <[email protected]>
CC: Brendan King <[email protected]>
CC: [email protected]
Tested-by: Eric Engestrom <[email protected]>
Tested-by: Chad Versace <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>

---

 src/egl/drivers/dri2/platform_wayland.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/egl/drivers/dri2/platform_wayland.c 
b/src/egl/drivers/dri2/platform_wayland.c
index dca099500a..a5d43094cf 100644
--- a/src/egl/drivers/dri2/platform_wayland.c
+++ b/src/egl/drivers/dri2/platform_wayland.c
@@ -258,6 +258,9 @@ dri2_wl_create_window_surface(_EGLDriver *drv, _EGLDisplay 
*disp,
       goto cleanup_surf;
    }
 
+   dri2_surf->base.Width = window->width;
+   dri2_surf->base.Height = window->height;
+
    visual_idx = dri2_wl_visual_idx_from_config(dri2_dpy, config);
    assert(visual_idx != -1);
 

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