Module: Mesa
Branch: master
Commit: 355a5ef7611774adfb537cb4a95317a82108e397
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=355a5ef7611774adfb537cb4a95317a82108e397

Author: Timothy Arceri <[email protected]>
Date:   Mon Sep 10 20:41:27 2018 +1000

mesa: tidy up init_matrix_stack()

Reviewed-by: Alejandro PiƱeiro <[email protected]>

---

 src/mesa/main/matrix.c | 10 +++-------
 1 file changed, 3 insertions(+), 7 deletions(-)

diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 83f081e88e..8065a83705 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -657,20 +657,16 @@ void _mesa_update_modelview_project( struct gl_context 
*ctx, GLuint new_state )
  * _math_matrix_ctr() for each element to initialize it.
  */
 static void
-init_matrix_stack( struct gl_matrix_stack *stack,
-                   GLuint maxDepth, GLuint dirtyFlag )
+init_matrix_stack(struct gl_matrix_stack *stack,
+                  GLuint maxDepth, GLuint dirtyFlag)
 {
-   GLuint i;
-
    stack->Depth = 0;
    stack->MaxDepth = maxDepth;
    stack->DirtyFlag = dirtyFlag;
    /* The stack will be dynamically resized at glPushMatrix() time */
    stack->Stack = calloc(1, sizeof(GLmatrix));
    stack->StackSize = 1;
-   for (i = 0; i < stack->StackSize; i++) {
-      _math_matrix_ctr(&stack->Stack[i]);
-   }
+   _math_matrix_ctr(&stack->Stack[0]);
    stack->Top = stack->Stack;
 }
 

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