Module: Mesa Branch: master Commit: b0c214cceeada1e5d4afa89b1ce819c79d8b8c5b URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b0c214cceeada1e5d4afa89b1ce819c79d8b8c5b
Author: Timur Kristóf <[email protected]> Date: Thu Mar 7 08:19:02 2019 +0100 radeonsi/nir: Only set window_space_position for vertex shaders. By mistake, this was previously set for all shaders. It is a vertex shader property so only makes sense to set it for vertex shaders. Signed-Off-By: Timur Kristóf <[email protected]> Reviewed-By: Timothy Arceri <[email protected]> Tested-by: Dieter Nützel <[email protected]> --- src/gallium/drivers/radeonsi/si_shader_nir.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 0ead9348a56..5fc1df250aa 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -343,8 +343,10 @@ void si_nir_scan_shader(const struct nir_shader *nir, info->properties[TGSI_PROPERTY_NEXT_SHADER] = pipe_shader_type_from_mesa(nir->info.next_stage); - info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] = - nir->info.vs.window_space_position; + if (nir->info.stage == MESA_SHADER_VERTEX) { + info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] = + nir->info.vs.window_space_position; + } if (nir->info.stage == MESA_SHADER_TESS_CTRL) { info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT] = _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
