Module: Mesa
Branch: master
Commit: 941b2f4dcde7eacdb1f80c0baa2c6874e47cb99b
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=941b2f4dcde7eacdb1f80c0baa2c6874e47cb99b

Author: Eric Engestrom <[email protected]>
Date:   Tue Apr 23 13:47:10 2019 +0100

radv: update to use the new features struct names

These were updated in version 1.1.106 of vulkan.h to make more sense
with the extension names.  We may as well keep with the times.

See also: 90108deb277d33d19233 "anv: Update to use the new features struct 
names"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>

---

 src/amd/vulkan/radv_device.c | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 8340bf52c11..039682cb384 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -794,8 +794,8 @@ void radv_GetPhysicalDeviceFeatures2(
        RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
        vk_foreach_struct(ext, pFeatures->pNext) {
                switch (ext->sType) {
-               case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES: {
-                       VkPhysicalDeviceVariablePointerFeatures *features = 
(void *)ext;
+               case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
+                       VkPhysicalDeviceVariablePointersFeatures *features = 
(void *)ext;
                        features->variablePointersStorageBuffer = true;
                        features->variablePointers = true;
                        break;
@@ -807,9 +807,9 @@ void radv_GetPhysicalDeviceFeatures2(
                        features->multiviewTessellationShader = true;
                        break;
                }
-               case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES: {
-                       VkPhysicalDeviceShaderDrawParameterFeatures *features =
-                           (VkPhysicalDeviceShaderDrawParameterFeatures*)ext;
+               case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
+                       VkPhysicalDeviceShaderDrawParametersFeatures *features =
+                           (VkPhysicalDeviceShaderDrawParametersFeatures*)ext;
                        features->shaderDrawParameters = true;
                        break;
                }
@@ -893,9 +893,9 @@ void radv_GetPhysicalDeviceFeatures2(
                        features->memoryPriority = VK_TRUE;
                        break;
                }
-               case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT: {
-                       VkPhysicalDeviceBufferAddressFeaturesEXT *features =
-                               (VkPhysicalDeviceBufferAddressFeaturesEXT *)ext;
+               case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT: {
+                       VkPhysicalDeviceBufferDeviceAddressFeaturesEXT 
*features =
+                               (VkPhysicalDeviceBufferDeviceAddressFeaturesEXT 
*)ext;
                        features->bufferDeviceAddress = true;
                        features->bufferDeviceAddressCaptureReplay = false;
                        features->bufferDeviceAddressMultiDevice = false;

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