Module: Mesa
Branch: master
Commit: be7e9870d620460a91e8fbdbb8bf39b5c462aed3
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=be7e9870d620460a91e8fbdbb8bf39b5c462aed3

Author: Jason Ekstrand <[email protected]>
Date:   Mon Apr 29 00:46:10 2019 -0500

anv: Stop including POS in FS input limits

It is an input but it comes in as part of the shader payload and doesn't
count towards the limits.

Reviewed-by: Kenneth Graunke <[email protected]>

---

 src/intel/vulkan/anv_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index ef2c9b50193..507b81e0d3a 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -1249,7 +1249,7 @@ void anv_GetPhysicalDeviceProperties(
       .maxGeometryOutputComponents              = 128,
       .maxGeometryOutputVertices                = 256,
       .maxGeometryTotalOutputComponents         = 1024,
-      .maxFragmentInputComponents               = 112, /* 128 components - 
(POS, PSIZ, CLIP_DIST0, CLIP_DIST1) */
+      .maxFragmentInputComponents               = 116, /* 128 components - 
(PSIZ, CLIP_DIST0, CLIP_DIST1) */
       .maxFragmentOutputAttachments             = 8,
       .maxFragmentDualSrcAttachments            = 1,
       .maxFragmentCombinedOutputResources       = 8,

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