Module: Mesa
Branch: master
Commit: fca1a35163769f0476d559660a8f2c40054e9fd7
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=fca1a35163769f0476d559660a8f2c40054e9fd7

Author: Connor Abbott <[email protected]>
Date:   Wed May 29 17:09:45 2019 +0200

radeonsi/nir: Use correct location for uniform access bound

location is the API-level location, but driver_location is the actual
location the uniform gets passed to the driver. This apparently only
caused failures with builtins, where the location is 0 because it's
represented via the state tokens instead.

Reviewed-by: Timothy Arceri <[email protected]>

---

 src/gallium/drivers/radeonsi/si_shader_nir.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c 
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 10e72fd9f4d..3a5e17c6b29 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -709,7 +709,7 @@ void si_nir_scan_shader(const struct nir_shader *nir,
                enum glsl_base_type base_type =
                        glsl_get_base_type(glsl_without_array(type));
                unsigned aoa_size = MAX2(1, glsl_get_aoa_size(type));
-               unsigned loc = variable->data.location;
+               unsigned loc = variable->data.driver_location / 4;
                int slot_count = glsl_count_attribute_slots(type, false);
                int max_slot = MAX2(info->const_file_max[0], (int) loc) + 
slot_count;
 

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