Module: Mesa Branch: master Commit: cd403a931fb953249ab8b046ecd614287afc2d2d URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=cd403a931fb953249ab8b046ecd614287afc2d2d
Author: Samuel Pitoiset <[email protected]> Date: Thu Jul 11 08:44:20 2019 +0200 radv/gfx10: enable geometry shaders Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> --- src/amd/vulkan/radv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index bfd72caa693..273078239c4 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -762,7 +762,7 @@ void radv_GetPhysicalDeviceFeatures( .fullDrawIndexUint32 = true, .imageCubeArray = true, .independentBlend = true, - .geometryShader = pdevice->rad_info.chip_class < GFX10, + .geometryShader = true, .tessellationShader = true, .sampleRateShading = true, .dualSrcBlend = true, _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
