Module: Mesa
Branch: master
Commit: cd403a931fb953249ab8b046ecd614287afc2d2d
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=cd403a931fb953249ab8b046ecd614287afc2d2d

Author: Samuel Pitoiset <[email protected]>
Date:   Thu Jul 11 08:44:20 2019 +0200

radv/gfx10: enable geometry shaders

Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>

---

 src/amd/vulkan/radv_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index bfd72caa693..273078239c4 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -762,7 +762,7 @@ void radv_GetPhysicalDeviceFeatures(
                .fullDrawIndexUint32                      = true,
                .imageCubeArray                           = true,
                .independentBlend                         = true,
-               .geometryShader                           = 
pdevice->rad_info.chip_class < GFX10,
+               .geometryShader                           = true,
                .tessellationShader                       = true,
                .sampleRateShading                        = true,
                .dualSrcBlend                             = true,

_______________________________________________
mesa-commit mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-commit

Reply via email to