Module: Mesa
Branch: master
Commit: 4d1e43badb94afaba548c61144a6468845b4dd33
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=4d1e43badb94afaba548c61144a6468845b4dd33

Author: Marek Olšák <[email protected]>
Date:   Fri Oct 25 20:25:59 2019 -0400

radeonsi: initialize shader compilers in threads on demand

It takes a noticable amount of time with piglit.

Reviewed-by: Timothy Arceri <[email protected]>

---

 src/gallium/drivers/radeonsi/si_compute.c       |  3 +++
 src/gallium/drivers/radeonsi/si_pipe.c          | 10 ++--------
 src/gallium/drivers/radeonsi/si_pipe.h          |  3 +++
 src/gallium/drivers/radeonsi/si_state_shaders.c |  6 ++++++
 4 files changed, 14 insertions(+), 8 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index 19d4cca0dba..6d9b5d0ad6e 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -121,6 +121,9 @@ static void si_create_compute_state_async(void *job, int 
thread_index)
        assert(thread_index < ARRAY_SIZE(sscreen->compiler));
        compiler = &sscreen->compiler[thread_index];
 
+       if (!compiler->passes)
+               si_init_compiler(sscreen, compiler);
+
        if (program->ir_type == PIPE_SHADER_IR_TGSI) {
                tgsi_scan_shader(sel->tokens, &sel->info);
        } else {
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 1b7fdf23c60..be7424e9b7b 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -127,8 +127,7 @@ static const struct debug_named_value debug_options[] = {
        DEBUG_NAMED_VALUE_END /* must be last */
 };
 
-static void si_init_compiler(struct si_screen *sscreen,
-                            struct ac_llvm_compiler *compiler)
+void si_init_compiler(struct si_screen *sscreen, struct ac_llvm_compiler 
*compiler)
 {
        /* Only create the less-optimizing version of the compiler on APUs
         * predating Ryzen (Raven). */
@@ -938,7 +937,7 @@ radeonsi_screen_create_impl(struct radeon_winsys *ws,
                            const struct pipe_screen_config *config)
 {
        struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
-       unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads, i;
+       unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads;
 
        if (!sscreen) {
                return NULL;
@@ -1224,11 +1223,6 @@ radeonsi_screen_create_impl(struct radeon_winsys *ws,
                }
        }
 
-       for (i = 0; i < num_comp_hi_threads; i++)
-               si_init_compiler(sscreen, &sscreen->compiler[i]);
-       for (i = 0; i < num_comp_lo_threads; i++)
-               si_init_compiler(sscreen, &sscreen->compiler_lowp[i]);
-
        sscreen->ge_wave_size = 64;
        sscreen->ps_wave_size = 64;
        sscreen->compute_wave_size = 64;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 1a65c309e25..62183834416 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -1426,6 +1426,9 @@ void si_dispatch_prim_discard_cs_and_draw(struct 
si_context *sctx,
                                          unsigned input_indexbuf_max_elements);
 void si_initialize_prim_discard_tunables(struct si_context *sctx);
 
+/* si_pipe.c */
+void si_init_compiler(struct si_screen *sscreen, struct ac_llvm_compiler 
*compiler);
+
 /* si_perfcounters.c */
 void si_init_perfcounters(struct si_screen *screen);
 void si_destroy_perfcounters(struct si_screen *screen);
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index e5e7d523cd4..a6307950400 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -2105,6 +2105,9 @@ static void si_build_shader_variant(struct si_shader 
*shader,
                compiler = shader->compiler_ctx_state.compiler;
        }
 
+       if (!compiler->passes)
+               si_init_compiler(sscreen, compiler);
+
        if (unlikely(!si_shader_create(sscreen, compiler, shader, debug))) {
                PRINT_ERR("Failed to build shader variant (type=%u)\n",
                          sel->type);
@@ -2472,6 +2475,9 @@ static void si_init_shader_selector_async(void *job, int 
thread_index)
        assert(thread_index < ARRAY_SIZE(sscreen->compiler));
        compiler = &sscreen->compiler[thread_index];
 
+       if (!compiler->passes)
+               si_init_compiler(sscreen, compiler);
+
        /* Compile the main shader part for use with a prolog and/or epilog.
         * If this fails, the driver will try to compile a monolithic shader
         * on demand.

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