Module: Mesa
Branch: master
Commit: de647190244d06d38e0e91874b0b84122da496c5
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=de647190244d06d38e0e91874b0b84122da496c5

Author: Samuel Pitoiset <[email protected]>
Date:   Fri Jan 24 16:59:32 2020 +0100

radv: print NIR shaders after lowering FS inputs/outputs

This is confusing otherwise.

Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Marge Bot 
<https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3553>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3553>

---

 src/amd/vulkan/radv_pipeline.c | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 62244902a47..9310ec4989e 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2830,14 +2830,16 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                        if (!aco)
                                NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
                }
-
-               if (radv_can_dump_shader(device, modules[i], false))
-                       nir_print_shader(nir[i], stderr);
        }
 
        if (nir[MESA_SHADER_FRAGMENT])
                radv_lower_fs_io(nir[MESA_SHADER_FRAGMENT]);
 
+       for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+               if (radv_can_dump_shader(device, modules[i], false))
+                       nir_print_shader(nir[i], stderr);
+       }
+
        radv_fill_shader_keys(device, keys, key, nir);
 
        radv_fill_shader_info(pipeline, pStages, keys, infos, nir);

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