On Thu, 10 Jun 2010 23:32:58 -0600, Brian Paul <brian.e.p...@gmail.com> wrote: > The new shader-file-reorg branch moves a bunch of Mesa source files to > re-organize things a bit. > > 1. Move all GL entrypoint functions and files into src/mesa/main/ > This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits > that were in src/mesa/shader/ > > 2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth
Most of this seems reasonable, but could we go with "glsl" instead of "slang"? > > 3. Rename src/mesa/shader/ to src/mesa/program/ since all the > remaining files are concerned with GPU programs. > > 4. Misc code refactoring. In particular, I got rid of most of the > GLSL-related ctx->Driver hook functions. None of the drivers used > them. > > Some of the commits were huge so they probably won't show up on this list. > > I'll be on vacation next week so I probably won't merge this to master > for a while.
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