https://bugs.freedesktop.org/show_bug.cgi?id=29683
Summary: [glsl] Yo frankie misrenders Product: Mesa Version: git Platform: All OS/Version: All Status: NEW Severity: normal Priority: medium Component: Mesa core AssignedTo: mesa-dev@lists.freedesktop.org ReportedBy: rubenf3...@gmail.com With the new GLSL compiler, the free game "Yo Frankie", run using the Blender Game Engine, renders incorrectly (not a regression, the old compiler was even worse). It renders correctly with the proprietary driver, though. It also takes a long time to compile the shaders - up to two minutes in an intel core duo 1800. Graphics Card: ATI Technologies Inc RV505 [Radeon X1550 64-bit] CPU: Intel Core Duo 1.8 Ghz, 2.5 GB RAM Linux kernel 2.6.34, libdrm 2.4.21 Steps to reproduce: sudo apt-get install blender # Install the Blender Game Engine wget http://download.blender.org/apricot/yofrankie_1_1b_bge.zip # Download the game unzip yofrankie_1_1b_bge.zip cd yofrankie_1_1b_bge blenderplayer levels/start_menu.blend Enable shaders, and play -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev