This fixes relative addressing of temporaries (and maybe others) in all gallium drivers. --- src/mesa/program/ir_to_mesa.cpp | 8 ++++++++ 1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 9fdeaa9..d5d72c9 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2510,6 +2510,14 @@ get_mesa_program(GLcontext *ctx, struct gl_shader_program *shader_program, mesa_inst->TexShadow = inst->tex_shadow; mesa_instruction_annotation[i] = inst->ir; + /* Set IndirectRegisterFiles. */ + if (mesa_inst->DstReg.RelAddr) + prog->IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File; + + for (unsigned src = 0; src < 3; src++) + if (mesa_inst->SrcReg[src].RelAddr) + prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File; + if (ctx->Shader.EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) { shader_program->InfoLog = talloc_asprintf_append(shader_program->InfoLog, -- 1.7.0.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev