On Mon, Nov 22, 2010 at 2:36 PM, Tilman Sauerbeck <til...@code-monkey.de> wrote:
> Mathias Fröhlich [2010-11-22 19:30]:
>
>> Attached is a patch to r600g which limits the number of compared vertex
>> elements to the amount that is actually active instead of comparing all
>> possible 32 vertex elements.
>> The patch moves the r600_shader_update function down in my usual profile 
>> runs.
>>
>> Please review/apply.
>
> Looks good. I wanted to do this change some time ago, but couldn't get
> proof that it actually helped performance-wise.
> Anyway, according to perf it helps with OA.
>
> I'll apply the patch unless Dave or Jerome have objections.
>
> Regards,
> Tilman
>

Patch is fine. Thanks for the work

Cheers,
Jerome
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