On Wed, 22 Dec 2010 22:12:18 +0100, Marek Olšák <[email protected]> wrote: > Hi, > > in case anyone is interested, I have implemented the floating-point formats > from GL_ARB_texture_rg, namely R16F, RG16F, R32F, RG32F, for both core Mesa > and st/mesa. The commits are here: > > http://cgit.freedesktop.org/~mareko/mesa/commit/?h=floating2&id=a68e9890451140f493d09f1dd2dd8dfc77ed29de > http://cgit.freedesktop.org/~mareko/mesa/commit/?h=floating2&id=7216311b553bcc9331492d4d03a25d36348567d5 > > FWIW there is also experimental support of floating-point rendering for > r300g in that 'floating2' branch, and trivial support of > GL_ATI_texture_float. It's based on Luca's 'floating' branch. > > BTW, is there any progress on the floating-point patent matter? We should > probably also take into account non-US Linux distributions like some > variants of Mint, because they don't have to care about software patents and > they already freely distribute patented stuff like some multimedia codecs. I > think they would use whatever Mesa has to offer, patented or not.
We should just put enabling patented extensions under --enable configure flags and call it good.
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