The assignment on line 368, `tex_swizzles[i] = SWIZZLE_NOOP`, is rendered
dead by the reassignment on line 392.

Signed-off-by: Chad Versace <[email protected]>
---
 src/mesa/drivers/dri/i965/brw_wm.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_wm.c 
b/src/mesa/drivers/dri/i965/brw_wm.c
index ee8212f..390b3d6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -364,8 +364,6 @@ static void brw_wm_populate_key( struct brw_context *brw,
            SWIZZLE_NIL
         };
 
-        key->tex_swizzles[i] = SWIZZLE_NOOP;
-
         /* GL_DEPTH_TEXTURE_MODE is normally handled through
          * brw_wm_surface_state, but it applies to shadow compares as
          * well and our shadow compares always return the result in
-- 
1.7.4

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