On 03/14/2011 05:15 PM, Ian Romanick wrote: > On 03/14/2011 01:04 PM, Kenneth Graunke wrote: >> Module: Mesa >> Branch: master >> Commit: 1842b89f77bb7bd283b61e27cd69c643f2a60a22 >> URL: >> http://cgit.freedesktop.org/mesa/mesa/commit/?id=1842b89f77bb7bd283b61e27cd69c643f2a60a22 > >> Author: Chad Versace <[email protected]> >> Date: Sat Mar 12 17:49:41 2011 -0800 > >> i965: Fix tex_swizzle when depth mode is GL_RED > >> Change swizzle from (x000) to (x001). > > I don't think we need 1.30 to hit this path (just GL_ARB_texture_rg?).
We just need ARB_texture_rg. The Piglit test cases are written in GLSL 1.10. > Do we have a test case? Ken, you stripped the test case reference from the commit message! For this commit [i965: Fix tex_swizzle when depth mode is GL_RED], see test cases piglit:spec/arb_texture_rg/execution/fs-shadow2d-red-*. For the subsequent commit [i965: Enable texture lookups whose return type is 'float'], see test cases piglit:spec/glsl-1.30/execution/fs-texture-sampler2dshadow-*. > Should this be a stable-branch candidate? Yes. -- Chad Versace [email protected] _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
