BTW, as long as you're looking at shadow samplers, we'll need support for cubical shadow map sampling in the (hopefully not too distant) future. The coord.W component would be the distance value. I haven't looked to see if that's a new issue in the IR or code generators.

-Brian
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to