On 05/01/2011 06:07 PM, Marek Olšák wrote:
sizeof(struct pipe_rasterizer_state):
     Before: 32 bytes
     After: 28 bytes
---
  src/gallium/include/pipe/p_state.h |   14 ++++++++------
  1 files changed, 8 insertions(+), 6 deletions(-)

diff --git a/src/gallium/include/pipe/p_state.h 
b/src/gallium/include/pipe/p_state.h
index f6ad456..0c1f509 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -94,24 +94,21 @@ struct pipe_rasterizer_state
     unsigned poly_smooth:1;
     unsigned poly_stipple_enable:1;
     unsigned point_smooth:1;
-   unsigned sprite_coord_enable:PIPE_MAX_SHADER_OUTPUTS;
     unsigned sprite_coord_mode:1;     /**<  PIPE_SPRITE_COORD_ */
     unsigned point_quad_rasterization:1; /** points rasterized as quads or 
points */
     unsigned point_size_per_vertex:1; /**<  size computed in vertex shader */
     unsigned multisample:1;         /* XXX maybe more ms state in future */
     unsigned line_smooth:1;
     unsigned line_stipple_enable:1;
-   unsigned line_stipple_factor:8;  /**<  [1..256] actually */
-   unsigned line_stipple_pattern:16;
     unsigned line_last_pixel:1;

-   /**
+   /**
      * Use the first vertex of a primitive as the provoking vertex for
      * flat shading.
      */
-   unsigned flatshade_first:1;
+   unsigned flatshade_first:1;

-   /**
+   /**
      * When true, triangle rasterization uses (0.5, 0.5) pixel centers
      * for determining pixel ownership.
      *
@@ -124,6 +121,11 @@ struct pipe_rasterizer_state
      */
     unsigned gl_rasterization_rules:1;

+   unsigned line_stipple_factor:8;  /**<  [1..256] actually */
+   unsigned line_stipple_pattern:16;
+
+   unsigned sprite_coord_enable:PIPE_MAX_SHADER_OUTPUTS;
+
     float line_width;
     float point_size;           /**<  used when no per-vertex size */
     float offset_units;

Reviewed-by: Brian Paul <[email protected]>
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