This looks good to me -- Jose? Keith
On Thu, 2011-06-30 at 03:33 +0100, Micael Dias wrote: > --- > src/gallium/auxiliary/draw/draw_llvm.c | 12 ++++++++++++ > 1 files changed, 12 insertions(+), 0 deletions(-) > > diff --git a/src/gallium/auxiliary/draw/draw_llvm.c > b/src/gallium/auxiliary/draw/draw_llvm.c > index 56c26f5..19134f3 100644 > --- a/src/gallium/auxiliary/draw/draw_llvm.c > +++ b/src/gallium/auxiliary/draw/draw_llvm.c > @@ -1163,6 +1163,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct > draw_llvm_variant *variant) > struct lp_build_loop_state lp_loop; > const int max_vertices = 4; > LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; > + LLVMValueRef fetch_max; > void *code; > struct lp_build_sampler_soa *sampler = 0; > LLVMValueRef ret, ret_ptr; > @@ -1234,6 +1235,10 @@ draw_llvm_generate(struct draw_llvm *llvm, struct > draw_llvm_variant *variant) > draw_llvm_variant_key_samplers(&variant->key), > context_ptr); > > + fetch_max = LLVMBuildSub(builder, count, > + lp_build_const_int32(gallivm, 1), > + "fetch_max"); > + > #if DEBUG_STORE > lp_build_printf(builder, "start = %d, end = %d, step = %d\n", > start, end, step); > @@ -1257,6 +1262,13 @@ draw_llvm_generate(struct draw_llvm *llvm, struct > draw_llvm_variant *variant) > builder, > lp_loop.counter, > lp_build_const_int32(gallivm, i), ""); > + LLVMValueRef fetch_ptr; > + > + /* make sure we're not out of bounds which can happen > + * if fetch_count % 4 != 0, because on the last iteration > + * a few of the 4 vertex fetches will be out of bounds */ > + true_index = lp_build_min(&bld, true_index, fetch_max); > + > for (j = 0; j < draw->pt.nr_vertex_elements; ++j) { > struct pipe_vertex_element *velem = &draw->pt.vertex_element[j]; > LLVMValueRef vb_index = lp_build_const_int32(gallivm, > velem->vertex_buffer_index); _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev