On Fri, Dec 11, 2015 at 12:17 PM, Jordan Justen
<[email protected]> wrote:
> On 2015-12-11 11:58:41, Matt Turner wrote:
>> On Fri, Dec 11, 2015 at 11:22 AM, Kristian Høgsberg Kristensen
>> <[email protected]> wrote:
>> > This is a helper function for setting up the local invocation ID
>> > payload according to the cs_prog_data generated by the compiler. It's
>> > intended to be available to users of libi965_compiler so move it there.
>>
>> I moved this to brw_cs.c (from brw_fs.cpp) in commit 6ba700c because
>> its lack of extern "C" decoration on the function definition caused
>> undefined references when I cleaned up the #includes. I didn't
>> particularly like moving C code into C++ files willy-nilly, and it's
>> because of problems like that, and really -- when it's a C function
>> and is only called from C, why are we making it C++...?

That seems like a reasonable reason for the move.

> It is related to the C++ used to generated code by the compiler for
> accessing the CS local IDs, but it is called from C based state setup
> code.
>
> From that perspective, it is nice to have it near the code gen.
>
>>
>> Can we find a better spot than this, and we can stop undoing each
>> others' patches? :)
>
> Is the interface to libi965_compiler all C based? Maybe we could make
> a separate file for the C based interface to this library?

I'd be ok with adding another file.  We could add just a
brw_compiler.c file.  I've been wanting to move brw_compiler_create
out of brw_shader.cpp anyway, so maybe now is a good time to do that?
--Jason
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