From: Brian Paul <bri...@vmware.com> Several drivers have these fields in their subclasses of gl_texture_image. They'll be useful for core Mesa too... --- src/mesa/main/mtypes.h | 2 ++ src/mesa/main/teximage.c | 2 ++ 2 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 2d5f44c..12120a9 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1279,6 +1279,8 @@ struct gl_texture_image GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ struct gl_texture_object *TexObject; /**< Pointer back to parent object */ + GLuint Level; /**< Which mipmap level am I? */ + GLuint Face; /**< Which cube face am I? */ FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 27717cf..a005d29 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -571,6 +571,8 @@ _mesa_set_tex_image(struct gl_texture_object *tObj, /* Set the 'back' pointer */ texImage->TexObject = tObj; + texImage->Level = level; + texImage->Face = face; } -- 1.7.5.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev