On Mon, Dec 28, 2015 at 12:40 PM, Connor Abbott <cwabbo...@gmail.com> wrote:
> On Mon, Dec 28, 2015 at 2:29 AM, Jason Ekstrand <ja...@jlekstrand.net> > wrote: > > This commit adds a NIR pass for lowering away returns in functions. If > the > > return is in a loop, it is lowered to a break. If it is not in a loop, > > it's lowered away by moving/deleting code as needed. > > --- > > src/glsl/Makefile.sources | 1 + > > src/glsl/nir/nir.h | 3 + > > src/glsl/nir/nir_lower_returns.c | 245 > +++++++++++++++++++++++++++++++++++++++ > > 3 files changed, 249 insertions(+) > > create mode 100644 src/glsl/nir/nir_lower_returns.c > > > > diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources > > index fc10f14..fa3868c 100644 > > --- a/src/glsl/Makefile.sources > > +++ b/src/glsl/Makefile.sources > > @@ -43,6 +43,7 @@ NIR_FILES = \ > > nir/nir_lower_alu_to_scalar.c \ > > nir/nir_lower_atomics.c \ > > nir/nir_lower_clip.c \ > > + nir/nir_lower_returns.c \ > > nir/nir_lower_global_vars_to_local.c \ > > nir/nir_lower_gs_intrinsics.c \ > > nir/nir_lower_load_const_to_scalar.c \ > > diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h > > index af95cc4..fa99d47 100644 > > --- a/src/glsl/nir/nir.h > > +++ b/src/glsl/nir/nir.h > > @@ -1951,6 +1951,9 @@ int nir_gs_count_vertices(const nir_shader > *shader); > > > > bool nir_split_var_copies(nir_shader *shader); > > > > +bool nir_lower_returns_impl(nir_function_impl *impl); > > +bool nir_lower_returns(nir_shader *shader); > > + > > void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx); > > void nir_lower_var_copies(nir_shader *shader); > > > > diff --git a/src/glsl/nir/nir_lower_returns.c > b/src/glsl/nir/nir_lower_returns.c > > new file mode 100644 > > index 0000000..178e454 > > --- /dev/null > > +++ b/src/glsl/nir/nir_lower_returns.c > > @@ -0,0 +1,245 @@ > > +/* > > + * Copyright © 2015 Intel Corporation > > + * > > + * Permission is hereby granted, free of charge, to any person > obtaining a > > + * copy of this software and associated documentation files (the > "Software"), > > + * to deal in the Software without restriction, including without > limitation > > + * the rights to use, copy, modify, merge, publish, distribute, > sublicense, > > + * and/or sell copies of the Software, and to permit persons to whom the > > + * Software is furnished to do so, subject to the following conditions: > > + * > > + * The above copyright notice and this permission notice (including the > next > > + * paragraph) shall be included in all copies or substantial portions > of the > > + * Software. > > + * > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR > > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, > > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > SHALL > > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > OTHER > > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > ARISING > > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > > + * IN THE SOFTWARE. > > + */ > > + > > +#include "nir.h" > > +#include "nir_builder.h" > > +#include "nir_control_flow.h" > > + > > +struct lower_returns_state { > > + nir_builder builder; > > + struct exec_list *cf_list; > > + nir_loop *loop; > > + nir_variable *return_flag; > > +}; > > + > > +static bool lower_returns_in_cf_list(struct exec_list *cf_list, > > + struct lower_returns_state *state); > > + > > +static void > > +predicate_following(nir_cf_node *node, struct lower_returns_state > *state) > > +{ > > + nir_builder *b = &state->builder; > > + b->cursor = nir_after_cf_node_and_phis(node); > > BTW, the control flow modification code already interprets "before a > block" to mean "after any phi nodes," since trying to split a block > before phi nodes is invalid. The comparison below wouldn't work > correctly if there were any phi nodes and if we used > nir_after_cf_node() though, so I guess it's necessary anyways. > > > + > > + if (nir_cursors_equal(b->cursor, nir_after_cf_list(state->cf_list))) > > + return; /* Nothing to predicate */ > > + > > + assert(state->return_flag); > > + > > + nir_if *if_stmt = nir_if_create(b->shader); > > + if_stmt->condition = nir_src_for_ssa(nir_load_var(b, > state->return_flag)); > > + nir_cf_node_insert(b->cursor, &if_stmt->cf_node); > > + > > + if (state->loop) { > > + /* If we're inside of a loop, then all we need to do is insert a > > + * conditional break. > > + */ > > + nir_jump_instr *brk = > > + nir_jump_instr_create(state->builder.shader, nir_jump_break); > > + nir_instr_insert(nir_before_cf_list(&if_stmt->then_list), > &brk->instr); > > + } else { > > + /* Otherwise, we need to actually move everything into the else > case > > + * of the if statement. > > + */ > > + nir_cf_list list; > > + nir_cf_extract(&list, nir_after_cf_node(&if_stmt->cf_node), > > + nir_after_cf_list(state->cf_list)); > > + assert(!exec_list_is_empty(&list.list)); > > + nir_cf_reinsert(&list, nir_before_cf_list(&if_stmt->else_list)); > > + } > > +} > > + > > +static bool > > +lower_returns_in_loop(nir_loop *loop, struct lower_returns_state *state) > > +{ > > + nir_loop *parent = state->loop; > > + state->loop = loop; > > + bool progress = lower_returns_in_cf_list(&loop->body, state); > > + state->loop = parent; > > + > > + /* If the recursive call made progress, then there were returns > inside > > + * of the loop. These would have been lowered to breaks with the > return > > + * flag set to true. We need to predicate everything following the > loop > > + * on the return flag. > > + */ > > + if (progress) > > + predicate_following(&loop->cf_node, state); > > + > > + return progress; > > +} > > + > > +static bool > > +lower_returns_in_if(nir_if *if_stmt, struct lower_returns_state *state) > > +{ > > + bool progress; > > + > > + progress = lower_returns_in_cf_list(&if_stmt->then_list, state); > > + progress = lower_returns_in_cf_list(&if_stmt->else_list, state) || > progress; > > + > > + /* If either of the recursive calls made progress, then there were > > + * returns inside of the body of the if. If we're in a loop, then > these > > + * were lowered to breaks which automatically skip to the end of the > > + * loop so we don't have to do anything. If we're not in a loop, > then > > + * all we know is that the return flag is set appropreately and that > the > > + * recursive calls ensured that nothing gets executed *inside* the if > > + * after a return. In order to ensure nothing outside gets executed > > + * after a return, we need to predicate everything following on the > > + * return flag. > > + */ > > + if (progress && !state->loop) > > + predicate_following(&if_stmt->cf_node, state); > > + > > + return progress; > > +} > > + > > +static bool > > +lower_returns_in_block(nir_block *block, struct lower_returns_state > *state) > > +{ > > + if (block->predecessors->entries == 0 && > > + block != nir_start_block(state->builder.impl)) { > > + /* This block is unreachable. Delete it and everything after it. > */ > > + nir_cf_list list; > > + nir_cf_extract(&list, nir_before_cf_node(&block->cf_node), > > + nir_after_cf_list(state->cf_list)); > > + > > + if (exec_list_is_empty(&list.list)) { > > + /* There's nothing here, which also means there's nothing in > this > > + * block so we have nothing to do. > > + */ > > + return false; > > + } else { > > + nir_cf_delete(&list); > > + return true; > > + } > > + } > > + > > + nir_instr *last_instr = nir_block_last_instr(block); > > + if (last_instr == NULL) > > + return false; > > + > > + if (last_instr->type != nir_instr_type_jump) > > + return false; > > + > > + nir_jump_instr *jump = nir_instr_as_jump(last_instr); > > + if (jump->type != nir_jump_return) > > + return false; > > + > > + nir_builder *b = &state->builder; > > + b->cursor = nir_before_instr(&jump->instr); > > + > > + /* Set the return flag */ > > + if (state->return_flag == NULL) { > > + state->return_flag = > > + nir_local_variable_create(b->impl, glsl_bool_type(), "return"); > > + > > + /* Set a default value of false */ > > + state->return_flag->constant_initializer = > > + rzalloc(state->return_flag, nir_constant); > > + } > > + nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_TRUE), 1); > > + > > + if (state->loop) { > > + /* We're in a loop. Make the return a break. */ > > + jump->type = nir_jump_return; > > nir_jump_break? > Yup, thanks! > > Other than this, I couldn't find anything wrong, so it's > > Reviewed-by: Connor Abbott <cwabbo...@gmail.com> > Thanks! > > but I hope you can get loops working soon so you can test this (and > hey, loops are useful for other things too :P). > Yeah, I'm starting on adding a real CFG to spirv_to_nir today. It's the task that I've had on my todo list for a long time that I've been avoiding and hoping would go away. It didn't go away. --Jason > > > + } else { > > + /* Not in a loop. Just delete the return; we'll deal with > > + * predicating later. > > + */ > > + assert(nir_cf_node_next(&block->cf_node) == NULL); > > + nir_instr_remove(&jump->instr); > > + } > > + > > + return true; > > +} > > + > > +static bool > > +lower_returns_in_cf_list(struct exec_list *cf_list, > > + struct lower_returns_state *state) > > +{ > > + bool progress = false; > > + > > + struct exec_list *parent_list = state->cf_list; > > + state->cf_list = cf_list; > > + > > + /* We iterate over the list backwards because any given lower call > may > > + * take everything following the given CF node and predicate it. In > > + * order to avoid recursion/iteration problems, we want everything > after > > + * a given node to already be lowered before this happens. > > + */ > > + foreach_list_typed_reverse_safe(nir_cf_node, node, node, cf_list) { > > + switch (node->type) { > > + case nir_cf_node_block: > > + if (lower_returns_in_block(nir_cf_node_as_block(node), state)) > > + progress = true; > > + break; > > + > > + case nir_cf_node_if: > > + if (lower_returns_in_if(nir_cf_node_as_if(node), state)) > > + progress = true; > > + break; > > + > > + case nir_cf_node_loop: > > + if (lower_returns_in_loop(nir_cf_node_as_loop(node), state)) > > + progress = true; > > + break; > > + > > + default: > > + unreachable("Invalid inner CF node type"); > > + } > > + } > > + > > + state->cf_list = parent_list; > > + > > + return progress; > > +} > > + > > +bool > > +nir_lower_returns_impl(nir_function_impl *impl) > > +{ > > + struct lower_returns_state state; > > + > > + state.cf_list = &impl->body; > > + state.loop = NULL; > > + state.return_flag = NULL; > > + nir_builder_init(&state.builder, impl); > > + > > + bool progress = lower_returns_in_cf_list(&impl->body, &state); > > + > > + if (progress) > > + nir_metadata_preserve(impl, nir_metadata_none); > > + > > + return progress; > > +} > > + > > +bool > > +nir_lower_returns(nir_shader *shader) > > +{ > > + bool progress = false; > > + > > + nir_foreach_function(shader, function) { > > + if (function->impl) > > + progress = nir_lower_returns_impl(function->impl) || progress; > > + } > > + > > + return progress; > > +} > > -- > > 2.5.0.400.gff86faf > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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