On 06/01/16 16:51, Brian Paul wrote:
---
  src/mesa/main/api_arrayelt.c | 4 ++--
  src/mesa/main/api_arrayelt.h | 2 +-
  2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 92d8238..c84db5f 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -65,7 +65,7 @@ typedef struct {
  typedef struct {
     AEarray arrays[32];
     AEattrib attribs[VERT_ATTRIB_MAX + 1];
-   GLuint NewState;
+   GLbitfield NewState;

     /* List of VBOs we need to map before executing ArrayElements */
     struct gl_buffer_object *vbo[VERT_ATTRIB_MAX];
@@ -1802,7 +1802,7 @@ _ae_ArrayElement(GLint elt)


  void
-_ae_invalidate_state(struct gl_context *ctx, GLuint new_state)
+_ae_invalidate_state(struct gl_context *ctx, GLbitfield new_state)
  {
     AEcontext *actx = AE_CONTEXT(ctx);

diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index 39fdeb9..03cd9ec 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -33,7 +33,7 @@

  extern GLboolean _ae_create_context( struct gl_context *ctx );
  extern void _ae_destroy_context( struct gl_context *ctx );
-extern void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state );
+extern void _ae_invalidate_state( struct gl_context *ctx, GLbitfield new_state 
);
  extern void GLAPIENTRY _ae_ArrayElement( GLint elt );

  /* May optionally be called before a batch of element calls:


Series is

Reviewed-by: Jose Fonseca <[email protected]>
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