On 01/08/2016 07:08 AM, Jose Fonseca wrote:
Trivial.
---
  src/mesa/main/shaderimage.c | 6 ++++--
  1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
index c4ebf42..040e9fd 100644
--- a/src/mesa/main/shaderimage.c
+++ b/src/mesa/main/shaderimage.c
@@ -738,8 +738,10 @@ _mesa_MemoryBarrierByRegion(GLbitfield barriers)
         * That is, if barriers is the special value GL_ALL_BARRIER_BITS, then 
all
         * barriers allowed by glMemoryBarrierByRegion should be activated."
         */
-      if (barriers == GL_ALL_BARRIER_BITS)
-         return ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
+      if (barriers == GL_ALL_BARRIER_BITS) {
+         ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
+         return;
+      }

        /* From section 7.11.2 of the OpenGL ES 3.1 specification:
         *


Reviewed-by: Brian Paul <[email protected]>

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