On Aug 20, 2015 3:30 PM, "Thomas Helland" <[email protected]> wrote: > > 2015-08-20 15:03 GMT+02:00 Rhys Kidd <[email protected]>: > > OpenGL 2.0 function StencilOp() is in part internally implemented via > > StencilOpSeparate(). This change happened some time ago, however the > > accompanying doxygen todo comment was not accordingly updated. > > > > Replace the outdated portion of this doxygen todo comment, leaving the > > remainder unchanged. > > > > Also better respect the 80 character suggested line length in this file. > > > > v2: Fully remove comment, following code review by [email protected] > > Signed-off-by: Rhys Kidd <[email protected]> > > --- > > src/mesa/main/stencil.c | 18 ++++++------------ > > 1 file changed, 6 insertions(+), 12 deletions(-) > > > > diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c > > index 2a19a17..409b2f0 100644 > > --- a/src/mesa/main/stencil.c > > +++ b/src/mesa/main/stencil.c > > @@ -124,8 +124,8 @@ _mesa_ClearStencil( GLint s ) > > * \sa glStencilFunc(). > > * > > * Verifies the parameters and updates the respective values in > > - * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies the > > - * driver via the dd_function_table::StencilFunc callback. > > + * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies > > + * the driver via the dd_function_table::StencilFunc callback. > > */ > > void GLAPIENTRY > > _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) > > @@ -178,8 +178,8 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui > > * \sa glStencilFunc(). > > * > > * Verifies the parameters and updates the respective values in > > - * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies the > > - * driver via the dd_function_table::StencilFunc callback. > > + * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies > > + * the driver via the dd_function_table::StencilFunc callback. > > */ > > void GLAPIENTRY > > _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) > > @@ -298,8 +298,8 @@ _mesa_StencilMask( GLuint mask ) > > * \sa glStencilOp(). > > * > > * Verifies the parameters and updates the respective fields in > > - * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies the > > - * driver via the dd_function_table::StencilOp callback. > > + * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies > > + * the driver via the dd_function_table::StencilOp callback. > > */ > > void GLAPIENTRY > > _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) > > @@ -389,12 +389,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face) > > > > > > > > -/** > > - * OpenGL 2.0 function. > > - * \todo Make StencilOp() call this function. And eventually remove the > > - * ctx->Driver.StencilOp function and use ctx->Driver.StencilOpSeparate > > - * instead. > > - */ > > void GLAPIENTRY > > _mesa_StencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) > > { > > -- > > 2.1.4 > > > > _______________________________________________ > > mesa-dev mailing list > > [email protected] > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > This patch looks good and is: > > Reviewed-by: Thomas Helland <[email protected]> > > I'll pull it down, add the R-b tag, and temporarily store it 'til I get > a small bunch of reviewed patches. Then I'll send a request to one > of the guys with commit-access, and ask them to commit the bunch. > > Thanks a lot for your contribution! > > PS: Your last patch series landed a couple days ago.
Hi all, Seems that I have forgotten about this. Anyone mind committing it(neither Rhys or I have commit access)? No changes has happened to this file since Januar 2015, so the patch should still apply just fine. -Thomas
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