From: Roland Scheidegger <[email protected]>
Discovered by accident, valgrind was complaining (could have possibly caused
us to create redundant geometry shader variants).
---
src/gallium/auxiliary/draw/draw_llvm.c | 3 +++
src/gallium/auxiliary/draw/draw_llvm.h | 5 +++++
2 files changed, 8 insertions(+)
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c
b/src/gallium/auxiliary/draw/draw_llvm.c
index f25dafe..faa6e40 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -2315,6 +2315,9 @@ draw_gs_llvm_make_variant_key(struct draw_llvm *llvm,
char *store)
key = (struct draw_gs_llvm_variant_key *)store;
+ assert(offsetof(struct draw_gs_llvm_variant_key, samplers[0]) == 4);
+ key->pad1 = 0;
+
key->num_outputs = draw_total_gs_outputs(llvm->draw);
/* All variants of this shader will have the same value for
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h
b/src/gallium/auxiliary/draw/draw_llvm.h
index f617a29..67f2170 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -332,6 +332,11 @@ struct draw_gs_llvm_variant_key
unsigned nr_samplers:8;
unsigned nr_sampler_views:8;
unsigned num_outputs:8;
+ /*
+ * it is important there are no holes in this struct
+ * (and all padding gets zeroed). 32 bit pad should be enough...
+ */
+ unsigned pad1:8;
struct draw_sampler_static_state samplers[1];
};
--
2.1.4
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