On Wed, Jan 13, 2016 at 4:35 PM, Axel Davy <[email protected]> wrote: > >> >> Axel Davy benchmarked this briefly. We may need more benchmarks though. >> >> Marek >> > > I confirm setting this register helps get a few % with heaven. > > There was also another register to kill color exports early when doing > depth only pass that helped a few % (but less).
Do you remember which register it was? The hardware should not execute PS when doing depth-only rendering and the shader doesn't use KILL. Marek _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
