From: Patrick Rudolph <[email protected]> Report success instead of failing as there's no resource for those surfaces. Fixes a crash in Crysis: Warhead.
Signed-off-by: Patrick Rudolph <[email protected]> Reviewed-by: Axel Davy <[email protected]> --- src/gallium/state_trackers/nine/device9.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 176db02..ecb33a8 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -1669,6 +1669,8 @@ NineDevice9_ColorFill( struct NineDevice9 *This, user_assert((surf->base.usage & D3DUSAGE_RENDERTARGET) || NineSurface9_IsOffscreenPlain(surf), D3DERR_INVALIDCALL); + user_assert(surf->desc.Format != D3DFMT_NULL, D3D_OK); + if (pRect) { x = pRect->left; y = pRect->top; -- 2.7.0 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
