Ugh, with this we're going to end up overflowing gl_register_file when I add images... it ends up getting stored as 4 bits somewhere. Oh well, not your problem.
Reviewed-by: Ilia Mirkin <[email protected]> On Sat, Feb 6, 2016 at 5:04 PM, Samuel Pitoiset <[email protected]> wrote: > This will be used for shared, global and local memory areas. > > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/mesa/main/mtypes.h | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 432cda9..d50376b 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -1872,6 +1872,7 @@ typedef enum > PROGRAM_UNDEFINED, /**< Invalid/TBD value */ > PROGRAM_IMMEDIATE, /**< Immediate value, used by TGSI */ > PROGRAM_BUFFER, /**< for shader buffers, compile-time only */ > + PROGRAM_MEMORY, /**< for shared, global and local memory */ > PROGRAM_FILE_MAX > } gl_register_file; > > -- > 2.6.4 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
