> On Feb 8, 2016, at 12:38, Marek Olšák <mar...@gmail.com> wrote:
> 
>> 
>> We should tell the compiler we are enabling fp-64 denorms by adding
>> +fp64-denormals to the feature string.  It would also be better to
>> read the float_mode value from the config registers emitted by the
>> compiler.
> 
> Yes, I agree, but LLVM only sets these parameters for compute or even
> HSA-only kernels, not for graphics shaders. We need to set the mode
> for all users _now_, not in 6 months. Last time I looked,
> +fp64-denormals had no effect on graphics shaders.

This is a bug. I think I left these because the config register macro names 
were different for the other shader types, even though they appeared to be the 
same thing.

-Matt
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to