---
 src/glsl/builtins/profiles/130.frag |    2 --
 src/glsl/builtins/profiles/130.vert |    2 --
 2 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/src/glsl/builtins/profiles/130.frag 
b/src/glsl/builtins/profiles/130.frag
index 0e3c7ac..c121859 100644
--- a/src/glsl/builtins/profiles/130.frag
+++ b/src/glsl/builtins/profiles/130.frag
@@ -465,7 +465,6 @@ bvec4 not(bvec4 x);
  * 8.7 - Texture Lookup Functions
  */
 
-#if 0
 /* textureSize */
 int   textureSize( sampler1D sampler, int lod);
 int   textureSize(isampler1D sampler, int lod);
@@ -496,7 +495,6 @@ ivec3 textureSize(usampler2DArray sampler, int lod);
 
 ivec2 textureSize(sampler1DArrayShadow sampler, int lod);
 ivec3 textureSize(sampler2DArrayShadow sampler, int lod);
-#endif
 
 /* texture - no bias */
  vec4 texture( sampler1D sampler, float P);
diff --git a/src/glsl/builtins/profiles/130.vert 
b/src/glsl/builtins/profiles/130.vert
index f85b27f..ebd9a50 100644
--- a/src/glsl/builtins/profiles/130.vert
+++ b/src/glsl/builtins/profiles/130.vert
@@ -467,7 +467,6 @@ bvec4 not(bvec4 x);
  * 8.7 - Texture Lookup Functions
  */
 
-#if 0
 /* textureSize */
 int   textureSize( sampler1D sampler, int lod);
 int   textureSize(isampler1D sampler, int lod);
@@ -498,7 +497,6 @@ ivec3 textureSize(usampler2DArray sampler, int lod);
 
 ivec2 textureSize(sampler1DArrayShadow sampler, int lod);
 ivec3 textureSize(sampler2DArrayShadow sampler, int lod);
-#endif
 
 /* texture - no bias */
  vec4 texture( sampler1D sampler, float P);
-- 
1.7.6

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