Also, I'm adding this in order to initialize the types for GS properly. (I've just run piglit)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index fa4e26a..baa1090 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -115,6 +115,12 @@ static struct si_shader_context *si_shader_context( return (struct si_shader_context *)bld_base; } +static void si_init_shader_ctx(struct si_shader_context *ctx, + struct si_screen *sscreen, + struct si_shader *shader, + LLVMTargetMachineRef tm, + struct tgsi_shader_info *info); + #define PERSPECTIVE_BASE 0 #define LINEAR_BASE 9 @@ -4190,11 +4196,10 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0])); + si_init_shader_ctx(ctx, sscreen, ctx->shader, ctx->tm, gsinfo); ctx->type = TGSI_PROCESSOR_VERTEX; ctx->is_gs_copy_shader = true; - radeon_llvm_context_init(&ctx->radeon_bld); - create_meta_data(ctx); create_function(ctx); preload_streamout_buffers(ctx); Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev