On 02/05/2016 10:26 PM, Ilia Mirkin wrote:
On Fri, Feb 5, 2016 at 4:11 PM, Miklós Máté <[email protected]> wrote:
v2: comment about the purpose of the code
---
  src/mesa/main/teximage.c | 32 ++++++++++++++++++++++++++++++++
  1 file changed, 32 insertions(+)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 50141be..cac05d5 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3486,6 +3486,21 @@ formats_differ_in_component_sizes(mesa_format f1, 
mesa_format f2)
     return GL_FALSE;
  }

+static GLboolean
+canAvoidRealloc(struct gl_texture_image *texImage, GLenum internalFormat,
+      GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+   if (texImage->InternalFormat != internalFormat)
+      return false;
+   if (texImage->Border != border)
+      return false;
+   if (texImage->Width2 != width)
+      return false;
+   if (texImage->Height2 != height)
+      return false;
+   return true;
Also need to compare the texFormat no?
I don't know. I now added it to make sure everything is ok.

MM


+}
+
  /**
   * Implement the glCopyTexImage1/2D() functions.
   */
@@ -3526,6 +3541,23 @@ copyteximage(struct gl_context *ctx, GLuint dims,
     texObj = _mesa_get_current_tex_object(ctx, target);
     assert(texObj);

+   /* First check if reallocating the texture buffer can be avoided.
+    * Without the realloc the copy can be 20x faster.
+    */
+   _mesa_lock_texture(ctx, texObj);
+   {
+      texImage = _mesa_select_tex_image(texObj, target, level);
+      if (texImage && canAvoidRealloc(texImage, internalFormat,
+               x, y, width, height, border)) {
+         _mesa_unlock_texture(ctx, texObj);
+         /*_mesa_debug(ctx, "using shortcut\n");*/
+         return _mesa_copy_texture_sub_image(ctx, dims, texObj, target, level,
+               0, 0, 0, x, y, width, height, "CopyTexImage");
+      }
+      /*_mesa_debug(ctx, "can't shortcut\n");*/
+   }
+   _mesa_unlock_texture(ctx, texObj);
+
     texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
                                             internalFormat, GL_NONE, GL_NONE);

--
2.7.0

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