Hi all,

I ran into a GLSL error when run my GLSL shader. I use Mesa llvm driver.
The following is the error message I got:

> src/mesa/state_tracker/st_glsl_to_tgsi.cpp:2194: virtual void
> glsl_to_tgsi_visitor::visit(ir_expression*): Assertion `!"Invalid ir
> opcode in glsl_to_tgsi_visitor::visit()"' failed.
>

Any idea how to track down the problem? Is it possible to generate TGSI IR code 
with Mesa glsl_compiler?

Thanks

Sheng

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