On 23 February 2016 at 00:05, Brian Paul <[email protected]> wrote: > On 02/22/2016 03:58 PM, Thomas Hindoe Paaboel Andersen wrote: >> >> Before the luminance stride was based on the size of GL_FLOAT >> which is just the type constant (0x1406). Change it to use the >> size of GLfloat.
> Reviewed-by: Brian Paul <[email protected]> > > Need me to push this for you? > Please throw in the mesa-stable tag as you commit it. Thanks Emil _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
