Reviewed-by: Marek Olšák <[email protected]> Marek
On Tue, Mar 29, 2016 at 3:00 AM, Ilia Mirkin <[email protected]> wrote: > OES_texture_buffer combines bits from a number of desktop extensions. > When they're all available, turn it on. > > Signed-off-by: Ilia Mirkin <[email protected]> > --- > src/mesa/state_tracker/st_extensions.c | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index e26f13d..c0939c0 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -1033,6 +1033,12 @@ void st_init_extensions(struct pipe_screen *screen, > PIPE_BIND_SAMPLER_VIEW); > } > > + extensions->OES_texture_buffer = > + extensions->ARB_texture_buffer_object && > + extensions->ARB_texture_buffer_range && > + extensions->ARB_texture_buffer_object_rgb32 && > + extensions->ARB_shader_image_load_store; > + > /* Unpacking a varying in the fragment shader costs 1 texture indirection. > * If the number of available texture indirections is very limited, then > we > * prefer to disable varying packing rather than run the risk of varying > -- > 2.7.3 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
